XNA Radio is a podcast for professional Microsoft XNA developers producing:
- Serious Games
- Scientific Visualizations
- Training Simulations
- Multi-user Environments
- Other Non-Game Applications
What is XNA?
Microsoft® XNA™ is composed of industry-leading software, services, resources, and communities focused on enabling game developers to be successful on Microsoft gaming platforms.
Upcoming Show Ideas
Some potential topics for upcoming shows:
- Using Source Control Tools with XNA
- Using CodePlex to host your XNA Project
- XNA 4.0 and XNA on Windows Phone 7
- Using Team Foundation Server (TFS) for XNA Projects
Show Archives
Right-click and choose "Save Target As..." to download episode MP3 files.
- 03/22/2010: Episode 1 - Jason Grynsztajn of Raining Talent on Avatar Meetup Live!
- TimeLineFX particle-system sprite-sheet generator.
- 04/21/2010: Episode 2 - Mark Slater on Test Driven Development for XNA
- Episode 3 (coming soon)
Subscribe to the Podcast
Subscribe to XNA Radio via iTunes:

Show Host
The show is hosted by Adam Kane. Adam is the technical director for ForgeFX which develops custom simulation software on a variety of platforms, including Microsoft's XNA technology.
Get on the Show
We're setting up interviews for the first few shows. Get in touch if you'd like to be on the show. All that's needed on your end is Skype and a standard computer microphone.
Contact akane@forgefx.com
